Stephanie Borg: Concept Art
Hi my name is Stephanie, and I am currently a third year at CDW Studios and Flinders University. I'm focusing on Environment Concept Art and 3D.
Environment Concept Art
The concept for this project was to design and create Environments that would exist in a video game universe. As a big fan of the Uncharted series, I wanted to create something that could exist in the same world with some creepier undertones and themes. Included is an interior, entrance and establishing shot.
3D Loot Room
For this major project I decided to create a 3D modelled loot room, inspired by something that you might see in a sci fi video game. The style of this room is inspired by sci fi and futuristic elements, with this style being encouraged through the use of emissive attributes. (this project is still a work in progress)
HUD Design and Model
Med Kit Design and Model
Crate Design and Model
Katana Design and Model
3D Command Console Room
These screenshots display my first time ever modelling at the beginning of this year, and how much I learned in just one week. The concept I chose for this project was to create a sci fi command console room. I think this work can be used as a good example and comparison to where my 3D skills started and how they've now developed into bigger projects and ideas.
Crate Design and Model
Chair Design and Model
Desk/Command Console Design and Model
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