Halo Inspired Helmet
This post marks my first ever art submission. It is also the second project I have ever made to finish, and the first hard surface modeling I have ever done. I am pretty proud of it, but I know there is so much more to learn.
For the longest time I have always been inspired by games and the art people have made for them. The inspiration for me started during the days when Polycount used to have the "Dominance Wars" and Epic Games had the "Make Something Unreal" contest. I have played games all my life and now I have finally decided to be a part of making them.
With this project, I have just finished the Vertex School Game Art program. This is my project from my final term. I could not have done it without all the incredible help I received from both Adam Beardall and Ryan Kingslien. Thanks to the both of them my growth through the program was exponential. I cant wait for more!
Shout-out to John Waynick, Marcin Klicki, Jean-Marc Verite, and Demi Du for helping me grow through the program. Thank you all!
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