Arianna Staibano - The Rookies 2021
These are a collection of the most relevant projects accomplished until now: 1) ''Bayen, The Warden of Garid'' 2) ''Shakal, The Half Formed'' - concept By Darren Benton. 3) ''Xenotarsosaurus reconstruction''
''Bayen, The Warden of Garid''
Game Ready UE4
''Bayen, The Warden of Garid'' - UE4 renders.
''Bayen'', the main character, and his prehistorical Citipati companion ''Garid'', are desert traveller in the ancient Middle-Est. The artstyle take inspiration from game like Assassin's Creed Origins and Prince of Persia.
Software: ZBrush, Marvelous Designer, 3ds Max, Substance Painter, UE4.
''Bayen, The Warden of Garid'' - UE4 details views.
In the Mongolian language, ''Bayen'' means rich, fertile, while ''Garid'' stands for a legendary bird-like creature.
UE4 - Video presentation using sequence level in UE4 and Adobe Premiere.
''Bayen, The Warden of Garid'' - High poly sculpts, ZBrush.
''Bayen the Warden of Garid'' - Project overview (above).
Following some of the most relevant extracts from the artbook covering the concepts development and choice, modeling techniques, topology and materials.
''Bayen, The Warden of Garid'' - Materials and UVs layout.
''Shakal, The Half Formed''
Game Ready UE4
Concept by Darren Benton
''Shakal, The half Formed'' - UE4 renders
''Shakal, The half Formed'' is a concept of Darren Benton. His concept caught me straight away and, at the time, has been challenging sculpting her. With this project, I had the chance to learn how to develop detailed low poly assets (like the ropes, small horns, jewellery, etc.)in a realistic art-style, optimized for games.
Software: ZBrush, 3ds Max, Marvelous Designer, Substance Painter, UE4.
''Shakal, The Half Formed'' - High poly sculpts in Z brush.
''Shakal the Half Formed'' - Materials renders, Substance Painters.
3D viewer of ''Shakal, the Half formed''.
''Xenotarsosaurus''
Creature Game Ready UE4
''Xenotarsosaurus'' - UE4 renders.
The Xenotarsosaurus is a theropod similar in features to the better know Carnotaurus, but smaller. The goal was to reconstruct a dinosaur equipped with a saddle to fit Ark Survival's world.
Software: ZBrush, 3ds Max, Substance Painter, UE4.
Xenotarsosaurus posed in ZBrush - high poly sculpts.
Xenotarsosaurus retopology - 35K polys.
Xenotarsosaurus anatomy studies and researches.
Some extracts of anatomy studies and researches carried for the 3D reconstruction and development of the dinosaurs.
Xenotarosaurus - Textures slots and UVs layout.
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Thank you for watching! :)
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