EuroBanities Indoor environment
2d environment art fore EuroBanitis Project. it was made fore the environment theme in mind and
This is from a school project collaboration with FutureGames and Eurobanities that will be used for a free 2d game. my main area was to make the interior rooms for each part. I was completely new to this art style and we got to have some restrictions as it should be flat style but still get depth in it. It was later imported to unity where we fixed lights for it. This is not the last, but it will take a while for the project to change
the project is still ongoing so changes can come
This is the community center that is part of the game and is like a hub for mini games. the idea with this scene is that you should feel that you are in cramped corridors until you come to a larger open surface. It also has a broken scene and an entire scene. first broken and when you manage more of the game, the buildings are fixed. During the process, many of the same assets are used to make broken scenes but combine them for a new still.
The gym was made with the same idea that it is broken first and later becomes a new gym. This is where I created the broken parts that I used for the other scenes. It will be extra asstet used did not have time to put your verdict in unity as you can see in picture two.
the gym is underground with a themed home gym with a touch more Professional gym assets
The top one is an entrance, office, Mayor Office in one that the player will walk through. This one should be a little boring, but I still want a little more murders
The lower one is Flowershop. It was the one I started doing while learning to use the program. This scene I wanted to get a warm feeling.
Here were some of the ones I did for the Assets scenes
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