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Hardsurface & Character Modelling
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Hardsurface & Character Modelling

Kendrick Lee
by kendricklee on 2 Jun 2021 for Rookie Awards 2021

Hello, I'm Kendrick Lee, a 3rd Year Student from Flinders University/CDW Studios, Adelaide, SA, Australia. Started off as a 2D Artist, but after being exposed to so much industry stuff I had to get amongst the 3D VFX. These are my first forays into 3D and want to see how I fare amongst my peers. Call me Ken :)

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Major Project - Room Scene creation for film done in 3D Bootcamp class with Alex Colvin. Going through the entire production pipeline from image ref, blockout, hard surface, zbrush, organics, texturing and assembling a scene in a timeframe. It was a challenge, but welcomed experience to do better next time. 

Programs Used: Maya, Arnold, Substance, and ZBrush

TRM-71 EXO SUIT

Cyberpunk mech inspired by the world of Rengok from the game Ruiner: Annihilation
Done for class for Vehicle & Mech Design 1a with Ned Rogers taken from concept to model.

Rendered in EVEE Blender, wanted a feel for the program and its capabilities being the rising hot topic at the moment.

Programs Used: Photoshop, Maya, Blender, eevee

Telefunken Caprice K 1511 - Intro to 3D Major Project.
Creating a high quality model for vfx.
My first forays into 3D under the tutelage of Alex Owen.
A large leap from having trouble even making a plate at the start of the semester, spent my every waking hour familiarising myself with the tools. Quite happy with the outcome.

Dreadknight

This is my  sculpt & polypaint from bu-zhou's concept (https://www.artstation.com/artwork/oqNzL)
I would love to take this and bring it to a production model finish.


Programs Used: Zbrush

Stylised Realistic Goblin Character - 

Made in pipeline directed towards TV/Film. For my 3D Character Modelling Class with Alex Colvin, we set out to go through the entire process from concept (by Ned Rogers) to production Model ready for rigging & animation.

It was a fulfilling challenge that I always wanted to know how, and I hope to take this knowledge further in the future.

I shall name him Kred.


Programs Used: PureRef, Maya, ZBrush, Substance Painter, Arnold.


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