Primal Rush
A game made as part of a university team project; the game was developed over 12 weeks inside Unity using the HDRP pipeline.
Primal Rush
Primal Rush is a ground-breaking, story driven ARPG combining brutal, bullet hell styled combat along with rogue like movement. Primal Rush’s gameplay involves exploring the caves, avoiding traps, pulling levers to open gates and fighting enemies, in turn gaining experience points which allow you to upgrade your character’s abilities.
Team Members
Artists
Josh Norman – lead artist, character artist
Adam Deakin – Environment artist, UI artist
Ross Smith – Environment artist, VFX artist
Jack Purdy – Lighting artist
Programmers
Wyatt Howe - Team lead, Programming Lead
Jacob Smith - Programming, Sounds
Portfolio
Wyatt Howe - https://www.linkedin.com/in/wyatt-howe-388870200/
Josh Norman - https://www.artstation.com/josh2993
Adam Deakin - https://www.artstation.com/adamdeakin
Ross Smith - https://www.artstation.com/thisisrosssmith
Jack Purdy - https://www.artstation.com/jackpurdy
Jacob Smith - https://www.jacobsmith.uk/
Game Trailer
Environment
Characters
Colour grading
Other
Team video - https://drive.google.com/file/d/1MlW4cdRJddHK3L9jaKj89gtRdi5J5DuR/view
Team work doc - https://drive.google.com/file/d/1sb0Yp8Udqtz_bYP1BfEih6kpJIEHW2px/view
Design video - https://drive.google.com/file/d/1tw3v5ilttxa4gtH-jLw5_sewT2OncUhA/view
Design doc - https://drive.google.com/file/d/1z09heJKtvmUkfaMLDvnsauT_i43QSKTe/view
Gameplay video - https://drive.google.com/file/d/1hictuIathhJ-SDFj620qnnKmhIVY8uDQ/view
Art video - https://drive.google.com/file/d/1mNjHfkWNobC_7CwULnsfnTmCFTFDni2D/view
Technical video - https://drive.google.com/file/d/1JLjE21Z__yf0VcyZLc02O9GBgkPjuM8L/view
Technical doc - https://drive.google.com/file/d/1w7NpymCfukvKhBiR5RmLZZvw0B65Tjkr/view
GDD - https://drive.google.com/file/d/1OktuzUj7BQeLwIrcyZtU6rReYARHF5bA/view
Game Download Link
Below is a link to the build of Primal Rush for you to download and play.
https://drive.google.com/file/d/12xkfS09f_yElUEfwZRL1P3L7Klx_fIfv/view
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