Nerud De Zutter - Showcase 2021
Hello! This is my entry for the Rookies 2021! I'm a student aiming to become a 3D generalist. Thank you for taking a look!
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PBR SMG
Here is a weapon I made this year at Howest DAE. I wanted to challenge myself by bringing a complex concept to life with PBR textures. I used the proboolean method in 3DSMax and Zbrush for modeling, and the materials were made in Substance Painter.
The renders were made in Unreal Engine 4 and slightly edited in Photoshop.
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