Morgane Périer - character and texturing artist
Hello and welcome again to my entry in this new contest! I just finished my graduation movie, Shinsen, which you can see in the contest Film of the year 2021. I'm a junior character and texturing artist and I'm looking to work as soon as October. I hope my work will intyerest you and thank you for being on my page! :)
Here is one of the main characters I designed and modeled for my graduation movie this year!
Here the sculpt I realized in Zbrush
And the texturing, made with Substance designer, Substance Painter and arnold for Maya.
For this character I had to create two different texture: one for rainy night and one for the day during sunrise.
The Statue transforms herselves in a frightening creature. I didn't make any concept art, I just took the 3D model of the main statue and broke it up in different parts on Zbrush to create a coherent transformation.
And now here some exemples of texture I made for our graduation movie !
The modeling and lighting were made by Emeline CORDIER.
The base in Substance designer was made by Fanny LE FUR, and I modified it on Substance Painter and maya (added some moss, dirt, humidity etc...)
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