Remington 870 3D Model.
I created this 3D model of a Remington 870 shotgun as part of a university project. The project scope did not include texturing, so I applied simple AI Standard Surfaces. It has 4,694 faces (4,569 quads, 125 triangles). 13 of 14 parts subdivide and smooth. All parts are modeled separately, allowing for animating.
A collage of renders from the same angle, comparing the wireframe model to the "textured" model, and displaying the model in different lighting environments.
Displaying the model in different lighting environments from alternate angles.
Opening the action reveals a very basic interior. This connects to the loading port on the underside of the gun.
More of the interior, as seen through the loading port. Because of the modeled interior of the gun, animators can show players inserting shells into the magazine tube, and directly into the chamber via the ejection port.
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