R-105D Astra-3, a VHF portable radio transceiver used by the Soviet military.
Mesh of the model was made by using 3ds Max.
Since i had no polygonal restrictions and i wanted this model to look as detailed as posible i started with making a mid poly version of the model first and then praparing the high poly version later.
After the Mesh of the model was made and all of the objects were separated to groups i exported this model and made a UV Map of it by using UVLayout.
Baking of the High poly to Low poly was made in Substance Painter.
The textures of the model were made in Substance Painter.
This model has 2 texture sets.
For the main body of the radio i had used a 4K resolution set to be able to show all the different aspects of the materials such as dirt, dents, scratches, etc.
The second texture set has a resolution of 2K and is used for the smaller parts of the radio.
Sawed-Off Double Barrel Shotgun
This model has only one 4K resolution set to achieve clearer textures all around.
Organising and placing the textures correctly was made in 3ds Max.
While working on this model my main target was the preparation a highly detailed textures and achieving the model that looked old, rusted and aged.