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COMPOUND HOUSE
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COMPOUND HOUSE

Pedro Egea
by pedroegea on 1 Jun 2021 for Rookie Awards 2021

Final project of the expert course in architectural visualization. The objective is to recreate a series of photographs of a real building with hyper realistic results.

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COMPOUND HOUSE

The objective of the project is to recreate professional photographs of an existing building, achieving a hyper realistic result.

For this I have used some of the main modeling and rendering tools such as 3ds Max, VRay, Forest Pack, Floor generator and Photoshop.

FINAL IMAGES


PROCESS

1_Info: The first thing I do to undertake an architectural visualization project is to collect as much documentation as possible.

2_Modeling: Then I do the basic modeling of the project with 3ds Max.

3_Cameras: Next I place the cameras of the different views and complete the modeling in each of them.

4_Lighting: At this point I do lighting tests until I get the right one. To bring more realism to the environment I use HDRIs to illuminate the model.

5_Materials: I apply the textures to the materials. To get more realistic textures I compose more complex materials with the Slate Material.

6_Render: I launch the render and configure several Render Elements to help me in the post-production process.

7_Postproduction: Finally, I make photo retouching with Photoshop to improve the final image.

Lighting test - Render / Render - Postproduction

Modeling - Render / Render - Postproduction

Lighting test - Render / Render - Postproduction

Modeling - Render / Render - Postproduction

Lighting test - Render / Render - Postproduction

Modeling - Render / Render - Postproduction

Modeling (Clay) - Modeling / Modeling - Render / Render - Postproduction

Some of the Render Elements used in the post-production process:

VRay Render ID / VRay Extra Tex / VRay Reflection / VRay Refraction / VRay ZDepth

REFERENCES

Real photographs used as reference for project images.


CREDITS

Architectural Visualization: Pedro Egea

Project: Compound House by March Studio (Melbourne)

Software: 3ds Max / Floor Generator / Forest Pack / VRay Render / AutoCad / Photoshop


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