these current characters were designed for a hypothetical 2d platformer with undead and nordic themes, I wanted each character to exhibit a trait of death, be it rot, possession, muscular system or ghostly.
my first character for this was the main character, a disembodied head possessing dead soldiers.
This next one was a boss battle based on the Orcadian mythical creature the nuckelavee, which exhibit exposed flesh and roamed the beach, i wanted it to show the more torn muscular system and shredded up appearance as well as the red hot burning skin.
The other boss was a spector like being called the prisoner, and acts as a spirit roaming the dungeons, disguised as the chains on the prison ceiling, this went through a few more changes than the others and had much more of a sketching process.
This was a previous character design from 2020, part of a design course, in which the idea was to design a dwarf character.
This next character is a mix-up of inspiration, based on the style of inkblotting as well as being based off a black seadevil anglerfish, this character is more for fun and experimentation with poses and expressions.