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The Lighthouse/Cuban Courtyard
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The Lighthouse/Cuban Courtyard

by jacktenda on 31 May 2021 for Rookie Awards 2021

These environments were my first time making art in Unreal Engine 4. As part of a Game Environments class I was taking, this art is the product of one semester of constant hard work, learning, and commitment.

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Cuban Courtyard

This was a 10-week project as a final for my Game Environments class. I was able to apply so much new learning and research to this project such as creating and using procedural materials, material instances, trim sheets, foliage tools, modular building pieces, and really focusing on defining the outdoor lighting. This Cuban Courtyard was inspired by a concept by Andy Walsh.

The Lighthouse

This environment was part of a five-week project for my environment art class, where we learning the basics of material instances, lighting, and the UE4 workflow.


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