Dominik Gümbel Portfolio
This is a selection of my recent works with a overview of Character Design, Concept Art and Animation
PAGISRA - Tahimik Coral Farmer
In my worldbuilding project PAGSIRA I focus on a world set in a post apocalypse phillipines. Three factions fight for their survival but with different methods and technologies. The Tahimik are people that use traditional techniques like weaving and combine found high tech material with it.
In addition all of the three groups use mutated corals as their energy source and base for weapons.
PAGSIRA - Eppendorf P-310
The Eppendorf P-310 F field probe unit is the device of choice for the scientist of the Maharlika SCF-Corp of the High Society in Pagsira.
It enables to fast process probes in the built in disposable centrifuge/agarose gel unit. Since some of the probes are highly reactive the Centrifuge unit can be fast dispoed by an open release mechanism on the back of the Eppendorf P-310 F.
After dispose the scientist can just place in a fresh unit for furthe usage in the field. Since this device is made for fast analysis the data coming from it is not always 100% accurat and needs to be sent to an actual Maharlika SCF-Corp. Lab for further processing.
Some of the scientist get sent in the field for more than a month so some of them found a way to hack into the system of the Eppendorf P-310 F to install several small games to play in their free time.
MAGIDELIK - Wizard Investigation Team
Another worldbuilding project of mine focuses on wizards in the 80s that hunt down a druglord bringin chaos over non magical people.
This is mainly a fun project to explore more vivid and colorful character designs with a Miami Vice type of storyline.
MAGIDELIK - Oni and Ino
Oni and Ino are part of a darker storyline that takes place before the founding of the first Wizard Investigation Team in the post above. They both are wizards that never learned to control their magical abilites and use human weapons like guns and swords.
Since they magical power is of a chaotic nature and manifests in space time distortions they are best suited to hunt down the wizard druglord whos drug shows signs of changing humans in small black holes.
This projects storyline gives me the opportunity to focus not only on character design, but also in animation and storytelling in the form of a graphic novel.
The last of Us - Fanart
In order to test my skills in 3D and Photobashing I worked on two Last of Us Fanarts. The process involved making my own photoscanned assets as well as going for a shooting outside to gather reference image material. The base for both was build in Blender and finished with phototextures and overpaint in Photoshop.
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