Native American ghost of vengeance
Biped project. Tried pushing myself to do a more realistic level of details
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Round of applause for our sponsors
Realistic Biped.
Started from a sphere in Zbrush. Retopo and UVs in maya. Projections in zbrush.
The hair is made with curve tubes in Zbrush. Looking back I should have either used xgen or hair cards.
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