Hi ! I’m a french concept artist form the New3dge concept art cursus specialize in environment concept art. I am interrested in different types of stylised art direction and I personally like painting Beautiful worlds.
I love animation movies and video games, I have always wanted to enter into this industry since I started to draw and paint. I was fascinated from an early age by films from ghibli studios, they opened my eyes to the beauty of painting and the talent that could be put into telling a good story. Since that moment I have always think to create my own worlds and paint them.
Avalon is a worldbuilding project inspired by the french countryside, I have focus my images on depicting a fictional city.
I started my project by researching simple volumes and colors to elaborate the overall design of the buildings that will grace the city. I already had in mind to have as a focal point in one of my images a water mill.
After I finished with the 3D research I took the time to paint over it to better understand my artistic direction and start making decisions about the materials and feelings I wanted to put into these designs
The challenge now is to make the focal point and overall shape of the city work. I designed in 3D everything that would make my final shots and started to create my camera views.
The challenge now is to make the focal point and overall shape of the city work. I designed in 3D everything that would make my final shots and started to create my camera views before going into final render.
To get this large image off to a good start I started by making a line to deconstruct my 3D base and make further design and detail decisions.
I will now show you the images that make up my portfolio and the projects for which I have worked in collaboration.
Here are 3 images I made to depict a fantasy city based on a mesopotamian architecture.
GAME ART PROJECT - ELIXIR
I worked on a game art project as a concept artist. My mission was to imagine the environments that the main character would go through during his adventure in a fantasy forest where a magical creature had spread a magical substance of gigantism in the forest.
Game art team
Alexia Moléon Anthony Filteau Carol Richard Philipe Glotin Tahira Curreno
VFX PROJECT - LACOMS
I also worked on a Vfx project as a concept artist. Here I was in charge of visualizing elements of the city in which the story of the short film took place. The story takes place in a fantasy world inspired by the Mayan and Aztec civilizations.
Amandine Bertrand Yasmine Lemineur Baptiste Lucas Valentin Josse Jules Chantome Fanch Brouste