Being In Space
BEING IN SPACE is an interactive generative artwork about a dreamy space-themed ecosystem where beings live together and the strong beautiful beings prey on the weak white blobs.
The Concept
A dreamy space-themed ecosystem where beings live together and the strong prey on the weak. In this ecosystem, the beautiful beings flock together and feasts on the white blobs whenever they are hungry whereas the white blobs feed on the white squarish microorganisms in order to survive from starvation. Users get to play the god to control and decide the destiny or the fate of both beautiful beings and white-blob beings.
Inspiration
The inspiration behind this project is quite peculiar as it is inspired by space lo-fi. I actually started this project off with a totally different idea in mind. It just so happened that I was listening to a playlist of space lo-fi while I was stuck in the middle of developing the project. The thoughts and images of a dreamy space came across my mind. Hence, ideas changed and this project was born.
Development Process
Sketch
I first started off with a rough sketch on constructing my own ecosystem.
Production Process
Using Processing, I coded out the ecosystem using the object-oriented programing method. Each tab exist as its own object class and the main sketch, which is the LifeEcosystem tab, serves to combine every object classes together.
I started out with just the components needed and coded out the behaviors of each organisms in order to construct the core thing that is needed in my ecosystem.
White Blob
These are the main behaviors of the white blob.
Beautiful Beings
These are the main behaviors of the beautiful beings.
Visual Outcome
Improvisation
Next, I improved on the visual by adding colored flow fields and blinking stars in the background. I also experimented on the color of the beautiful beings and finally settled down with a more purplish-pink color as it gives a dreamy vibes to it. Lastly, I added in lo-fi music to further enhanced the overall mood of my project.
Final Visual Outcome
Interaction
Users will need to left click to spawn the white blob & right click and drag to spawn the beautiful beings. Pressing space bar enables the changing of the direction of the flowfield.
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