Verglas Citadel
This project is student work that I recently finished during my spring semester at Savannah College of Art and Design. I enjoyed working on this project within 10 weeks. This is my first Game Art piece that I made. I originally had minimum experience with the applications and was able to understand the techniques.
Title: Verglas Citadel
Date: May 2021
Digital Applications: Unreal Engine 4, Substance Painter, Adobe Photoshop, and Maya
Category: Game Art
This project is student work that I recently finished during my spring semester at Savannah College of Art and Design. I enjoyed working on this project within 10 weeks. This is my first Game Art piece that I made. I originally started with minimum experience with the applications and was able to understand the techniques.
This section of my student project shows the use of modular building structures and seamless textures. The Ice Castle is my best example of understanding that I can use small pieces to reuse and create structure. I used Maya to make the modular pieces, Photoshop to make the texture's normal and roughness, and Unreal Engine to assemble the Ice Castle.
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