The Blacksmith and Tailor
This series of projects circled around the professions of Smithing and Tailoring. I used this project to broaden my work pipelines, and technical skills in Concept Art. I focused on shape language, innovative design and rendering. This was a very fun and challenging project, that I learned a lot from.
After a trip to a Blacksmith workshop in Norway, I got the inspiration to create a character based on the items I saw. I wanted to focus on material rendering, and strong shape design. The main shape I used was the shape of Anvils, which is consistent through the whole project.
The second part of my Blacksmith Project was to design a Forge. The focus of this task was to practice 3D blockouts in my work pipelines, and practice rendering materials.
The Blacksmith's Hut
For a third part of my Blacksmith project, I designed a house in the same shape language as the rest of the characters. Pulling elements from the previous designs, and utilizing a 3D blockout for efficiency. I also included a turn around of the hut.
The Tailor Witch
In the same universe, I created a which. This is a continuation of the series of profession specific concepts. The Tailor Witch is a conductor of needles, who uses runes to her power. She's a supportive attacker, who makes sure of the safety of her soldiers. But will not hesitate to attack.