I've always been into art. When I was around 4 my parents and I moved from Denmark to Bulgaria. We settled in a little village on the outskirts of a bigger city called Plovdiv. There I attended the national art school "Canko Lavrenov. After school, I would usually get home, start up Blender, and create the things and worlds I've been imagining.
In summer 2019 my family and I started traveling around Europe in a camper, moving from country to country. At that point, I wasn't doing much 3D because of the limited electricity in the camper, but I stuck to it as much as I could. That year I found my dream school - 3D College in Grenaa.
Now that I've been here for 10 months, I've seen so much progress in my 3D and hard-surface modeling skills. I still have a lot to learn, but I'm proud and happy with where I've come to.
I started on this project about 6 weeks ago. I got inspired by the many amazing vehicles that various of artists have made on artstation. Despite school assignments and personal things getting in the way, I finished the project, and I'm really proud of it.
Everything from modeling and unwrapping, to texturing, is made by me from scratch using 3Ds Max and Substance Painter.
It is modeled after one of Heng Z's amazing drawings: https://www.artstation.com/artwork/lVRA5J
Clay render - Wireframe - Final render - Post-processing
Starting at 3D College was the best decision I've made. I've gotten many amazing friends and some incredible teachers. I now know what I want to do, and I'll keep on working hard to get there.
Thank you for reading my entry!