Shipwreck Cove
A Pirate cove stylized environment built in UE4 inspired by Sea of Thieves.
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A Pirate cove stylized environment built in UE4 inspired by Sea of Thieves.
The main goal was to create a game engine environment using all the tools provided by UE4 through environment blu prints/material blu prints and Run Time texturing.
The main goal was to create a game engine environment using all the tools provided by UE4 through environment blu prints/material blu prints and Run Time texturing.
The project uses a mix of assets made by myself and assets procured from the UE4 marketplace.
-The Ship. Palm trees, some rock formations, and environment textures were created by myself using Blender and substance painter/Designer and Krita.
UE4 quick process and tools demo.
Textures and other assets
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