OLD SHEARING SHED - UE4
For this environment, I was inspired by some old shearing sheds. I gathered some references from archives and documentaries for the layout to match the different stages of sheep shearing.
Rendered in Unreal Engine 4.26 with baked lighting.
Here are few props that I made during my last year at Howest DAE. My goal was to practice my subdivision/ pro-boolean modeling and also improve my texturing.
All the renders were made in Marmoset Toolbag 4. For the presentation, I decided to use some Megascan assets.