Hello, This is my entry for my last year for the Rookies contest, I am a Concept Artist specialised in environment design, mood board, and vehicle, i studied at New3dge with awesome teachers like Timothy Rodriguez, Lucile Meunier, Marco Plouffe and many others. thanks to everyone and see you soon on cool projects!
BLOOD MOON CROWS
I made this concept full kitbash for the Feudal Japan : the Shogunate challenge on Artstation. The idea was to make a mystic environment based on the dark mood of the blood moon.
Thanks to Kitbash3D for this awesome 3D kit.
BOUNTY HUNTER SPACESHIP
Concept done for a personnal project based on the Star wars universe.
I made some shapes for the research and modelled it in Zbrush and render it in Keyshot.
Concept done based on the Petra's ruins, for the Star wars Universe project, to show the kind of ruins we can see on the planet called Tsynoh.
Concept made to try the Eytan Zana's process.
GOD OF WAR KEY ART
Concept made for the God of war 4 trailer during my intership at Unit image. The objectiv was to make a concept like a splash art with Kratos destroying some Hell Walkers and to add a giant troll in the background.
Because i am a big fan of the Blade runner universe, i tried to make a minimalist building design, like we can see in the city of Las Vegas in the movie. I just played with basics geometries in 3ds max and paint over it.
MEET AT THE CENTRAL BANK
I played with 3D assets and to be fastest as possible and i took some screens from the movie 'save private ryan' for the characters.
Because i am a big fan of the alien franchise, i tried to reproduce the same mood than the arrival scene on the movie 'Prometheus'. For the spaceship i made a very quick Zbrush base, and add some IMM and assets to make a better design.
THE KING'S FALL
I made this concept to try to get out of my comfort zone, i just made a very quick 3D base with primitives and paint over it to get a good atmoshpere and a powerfull story line, a big thanks to my old teacher Timothy Rodriguez for the advices.
HUMAN WILL NEVER CHANGE
I made this concept with the famous kitbash3D pack war zone, it was very fun to play with it, rendering done with Vray in 3ds max to try to get the perfect rim light in the buildings.
I made this concept to try to reproduce the same kind of environment we can see for Uncharted. Work inspirated of Eytan Zana and Nick Gindraux.
URSS WEAPON FACTORY
I made this concept for the Kitbash3D challenge ( Industrial contest ). It was an honor to win the 2nd place of the contest, thank you Kitbash for this awesome 3D pack.
Here I wanted to imagine how the taxis could be in Blade Runner, we've never seen them before so I wanted to show my vision of it.
Concept done in 3D coat and rendering in Octane.
I made this concept because i am a big fan of the traditionnal RPG Cyberpunk so i wanted to represent my military corporation.
Made in 3dsmax with the plugin Greeble and some kitbash to be fastest as possible. Rendering in Vray.
I made this concept for practicing Cinema 4D, it's a very funny software to create fractale shapes.
Illustration of my character in the RPG Cyberpunk inspirated of the famous League of legend character Jhin.