3D VFX sequences
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3D VFX sequences

Erwin Smeenge
by erwinn1 on 30 May 2021 for Rookie Awards 2021

I am a third year VFX art student at Breda University of Applied Sciences. I am exited and passionate to work on VFX projects to improve my skills and strive to pick up new workflows and tools along the way

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Portal jump | VFX sequence using Unreal & Houdini

One of my favorite projects so far. This projected involved using both Houdini and Unreal and was a good learning opportunity for using Niagara, the Sequencer in Unreal and using / manipulating Maximo animations , SOP deformations and  RBDs In Houdini.

Houdini breakdown

Niagara particles breakdown

Broken crystal | Houdini RBDs & Unreal Niagara


Project involving Houdini RBDs, Niagara studies and using blueprints to control and interact Niagara systems. This was a cool project to focus on timing as well.

Houdini breakdown


Unreal breakdown


Vellum chain  motion sequence

Project involving Houdini  Vellum strings, POP to Niagara & using / combining mixamo animations.

Vellum / chains breakdown

Character setup using Mixamo & KineFX in Houdini

Lucky shot | RBD metal bending & breaking | Unreal sequence

Most recent project involving RBD metal deformation studies. Had a lot of fun on building and lighting the scene in Unreal for this one.


Houdini breakdown


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