Rookie Awards 2021 : Texture, Materials and environment.

Rookie Awards 2021 : Texture, Materials and environment.

Livine Sigier
by livinesigier on 28 May 2021 for Rookie Awards 2021

This year I had the chance to be able to practice a lot. As I want to become an environment artist and most specifically a Texture / Material artist I focused on creating materials.

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So I started the year with some props to challenge my modelling and texturing skills. 

Then I started learning Substance Designer, and I fell in love with it.

To practice these things I've learnt, I decided to create a little diorama based on a concept from Ruslana Gus.

And as a big project to work on both my modelling skills, texturing and creating material skills, I decided to create this environment within Unreal Engine 4 which I never used before.

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