Magic House Diorama
Personal Project - All aspects - Unreal Engine, Substance Painter, Maya
This diorama is filled with wonder and magic with a touch of winter look.
The goal of this project was to create all the aspects of the assets and practice my skills in Unreal Engine. Textures were made using Substance Painter. I only used the Megascans library for the textures of the wall, cobblestones, snow and for the folliage and bowls.
Personal Project - All aspects - Arnold, Maya, Substance Painter&Designer, Nuke
I really like traveling by train. So, I created this train interior and I wanted to give a steampunk tone to it and a cosy feeling.
The goal of the project was also to practice my skills in all the aspects of an interior scene, especially in lighting.
Mystical asian house
Personal project - All aspects - Arnold, Maya, Substance Designer
I was inspired by the old asian houses and I wanted to challenge myself to model a typical asian house and a tiled roof. I also wanted to create interesting atmosphere, mood and lighting.
Short student movie - Arnold, Maya, 3D Coat, Nuke
A king is having his breakfast but he always wants something..."bigger".
Short movie made with a team of four members as a graduating project. I'm responsible for all the texturing, lighting and compositing (Except for the texturing of the king and the nest).