3D Hard Surface Artist
Hello! Been developing my skills as a hard surface artist. Here is my progress...
SEG_C4 Laser Gun
3D model rendered in Marmoset Toolbag 3. The model was created based on the concept art created by Dipo Muh.
Created in Autodesk Maya and textured in Substance Painter.
Royal_Throne
Throne fit for royalty. Mid-poly was modelled in 3ds Max, later taken into ZBrush for detailing; alpha maps were primarily used to add in the texture grains, but individual strokes were also added to remove tailing. The edges were carved out to add curvature and w&t. UV's and Low-poly were also produced in 3ds Max. Rendered in Marmoset.
Bugatti La_Voiture_Noire & Type 57SC
Both models are High-poly only, produced in 3ds Max. The La Voiture Noire was rendered in Keyshot, while the Type 57SC was rendered in Max using V-Ray.
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