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Wolverine - Game Ready Character Mesh
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Wolverine - Game Ready Character Mesh

by JakeWalker3D on 26 May 2021 for Rookie Awards 2021

This is a game ready character mesh for the character of Wolverine from Marvel. This was a project inspired by Rafael Grassetti, and I chose it to challenge mainly my sculpting and texturing ability. (Substance designer work was to create materials to use for surface detail in the high poly sculpt)

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This project was greatly inspired by the work of Rafael Grassetti whose work continues to inspire me to improve every day

The modelling process was completed in Zbrush, with some elements in 3ds Max

The retopology was performed in 3D Coat, and some elements in 3DS Max

Texturing was done solely in Substance Painter, along with baking

The project was rendered in the Unreal Engine, using various different lighting compositions

Every single element of the project was entirely my work, with the small exception of a smart material from the Substance Library on the Sentinel (robot) diorama, which I edited to make it fit with reference.


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