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Apocalyps in Melzo

Apocalyps in Melzo

Jonathan Marsala
by Jonathna98 on 26 May 2021 for Rookie Awards 2021

For this project I wanted to create a post apocalyptic landscape based on my own city. this is a real-time progect made by using Unreal Engin 4, I made the magiority of the props using Maya and substance, but i also use some props from Quixel megascans. Video :

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Made Assets

Unreal Master Materials

water material made using new unreal single layer node

smoke and cloud effect made using FlowMap and unreal engine material

I made vertex paint, and  a triplannar function to make modular walls

Some References

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