The Valley with Unreal Engine Level Design
This Open World Level, which I did in the last 5 months, is one of the biggest levels I've ever done. I tried to create a real and living world that could be explored in various ways. My level has been inspired by several RPG games, such as The Witcher 3, The Elder Scrolls V: Skyrim, Kingdom Come Deliverance and others
In these renders, it shows the level seen from above, the entire map, was modeled by me.
In this image, it shows the main city seen from another point of view
Here I tried to create a city in an organic way, which was real from above
The city seen from a nearer point of view
In these images is already inside the entrance of the city
An improvised military post, which protects the city
In these images is already inside the city, which shows one of the squares of the city
In this image, it shows the landscape for the outside of the city
In this image, it shows one of the villages
In this image, it shows the bridge that connects the city to the rest of the map
In this image, it shows the main path of if when it arrives, the city
The first village that connects the city
Another village, far from town
Enemy improvised military post, which is on a hill looking at the city
An ancient monument
Some images of forest landscapes on the map
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