No Face's Happy Place
My first ever environment! This was a stylized piece I created in my free time for the contest Rising Star from Grads in Games and happily finished as a finalist. I learned so much during this project as everything was self-produced.
The concept is based on the work of G xy.
The whole process of making this environment is documented on my ArtStation, below you can see a few slides.
This was a project I made during the summer to practice my PBR skills as I had a bare understanding of Substance Painter at that moment. Also more stylized, because why not?
The concept is based on the work of Charlène Le Scanff.
This was a set dressing & lighting exercise, most of the assets are either Quixel or Megascans. My focus on this project was to recreate the same mood as in the original piece. In total it took around 4 days to create it.
The concept is based on the work of Connor Sheehan.
Architectural Visualization Lighting Practice
Something totally new, Arch Viz! This was a quick exercise of less than a day to learn and practice baked lighting. All assets are either from Quixel or Megascans.
Small Witch Diorama
A fun practice I did on the side to keep practising my ZBrush skills. I hope to retopo & texture this sculpt soon.
Based on the concept of a student at Star CG School.