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Guardian of the Crystals
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Guardian of the Crystals

Apostolos Gkantinas
by paulgkantinas on 25 May 2021 for Rookie Awards 2021

After many hours of lots of work I'm happy to present my very first Project in Unreal Engine : Guardian of the Crystals The dragon - platform - stairway - crystals - stone gates - and the 2 basic trees has been designed , modelled and textured by myself.

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I always was fascinated by watching the amazing games environments , and that was my first attend to create my own environment . This is my very first project in Unreal Engine and big learning curve for me but most of all an amazing journey .I created the Dragon who guard the crystals which is the source of power in the land of giants .The scale of the gates and crystal base are enormous comparing the trees ,because has been created by giants .The Dragon has been sculpted in Zbrush and retopology took place in Maya , Substance Painted has been used for the textures of the creature .


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