Project S.M.O.G - Workshop Interior
Aesthetically inspired by the Dishonored franchise, this project is infused by both Neo-Victorian and Post-Apocalyptic flavors with a solid steampunk base at its core.
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Project S.M.O.G - Workshop Interior
Aesthetically inspired by the Dishonored franchise, this project is infused by both Neo-Victorian and Post-Apocalyptic flavors with a solid steampunk base at its core. Assets was build in Maya, textured in Substance painter and then test lit using Arnold, the final build, polish, and render was done in UE4.
The overall project took about 4 months from scratch to finish, all concepts was done by myself.
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