Aston Martin DBR1
Vehicle project done from scratch based on the legendary Aston Martin DBR1.
This is my first complex project modeled with Maya. Baked and textured with Substance Painter. Lighting has been done in Maya and it was rendered with Arnold.
This is the first module of the Master Degree in 3D Advanced Production at Animum Creativity Advanced School, 2020-21.
I had to look for tons of references to be concerned about every detail this car has to recreate it. Also, I decides to create the interior part.
These are some references that I have used to recreate it.
I hope you like it!
Tattoo Shop - Day
As a huge fan of post-apocalyptic worlds I decided to create this environment based on a Tian Gan's concept (you must check his artworks!)
This is the second module of Master Degree in 3D Advanced Production at Animum Creativity Advanced School, 2020-21.
It was a real challenge, I hope you like it!
All the scene was modelled with Maya. Baked and textured with Substance Painter. Lighting and shading has been done in Maya with Arnold. Vegetation created with some objects from Megascans. Using differente plants as a base I have created all the shapes and forms to fit the concept.
Uv layout of the scene. I tried to have a uniform texel density in all the scene.
Reference. Credits to Tian Gan for this awesome work (https://www.artstation.com/kuku_gan).
This are my first steps modeling, unwraping and rendering with Maya. The main objective was to learn how to make a project from scratch.
Also I tried to make a different composition (this one in Marmoset) to achieve a frightening atmosphere.
I wanted to create four styilized portals each one representing the elements we have at the Earth and here they are.
And this is it!
Good luck to all!