Japanese Shrine
Hello everyone! I created this scene to honor one of my favorite places to visit. I used this as a material study and see how much I could change a scene by just changing the materials and none of the models.
Hello! This is my Japanese Shrine scene. I was inspired by my trip to Japan and the game Ghost of Tsushima. I loved my time there and wanted to create a piece that could display the sense of tranquility that came from visiting their temples and shrines. I created two versions of this scene- Spring and Fall. If I were to do this again, I would want to create a snowy version in addition to the other seasons.
Here are the two versions with a slider to see them comparatively.
Here is the model sheet and poly counts of the assets I created for this scene.
Here are the materials and their node networks I created for this project. I actually created a couple more variations (Fall Sakura Petals for example) but because those materials used similar or the same elements of the ones shown, I didn't make a breakdown for them.
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