Ming Bong - 3D Artist
Hello, my name is Ming, I've been focusing my skills as a Generalist however I found that I quite enjoy modelling. And since the pandemic, I find it hard to get my foot in the door and have been practicing my 3D skills. These are all personal projects I had been working on for the past year and a half.
Still life based on a photograph. All aspects of modeling, sculpting, texturing, lighting and rendering using:
Maya / Mudbox / Arnold / Photoshop
This was modeled based on the concept art of Takeshi Oga. All aspects of modeling, texturing, lighting and rendering using:
Maya / Arnold / Substance Painter
Based on the concept art of Adam Baines. All aspects of modeling, texturing, lighting and rendering using:
Maya / Arnold / Substance Painter
This stylized architecture was modeled based off concept art from Joker Chen. All aspects of modeling, sculpting, texturing, lighting and rendering using:
Maya / Mudbox / Arnold / Photoshop
This toon house was based on the concept art of Gwon Hyeok Su. All aspects of modeling, texturing, lighting and rendering using:
Maya / Arnold / Photoshop
Moving from the environment and props modeling, I started learning character modeling. All aspects of modeling, sculpting, texturing, lighting and rendering using:
Maya /Mudbox / Arnold / Photoshop
Comments (0)
This project doesn't have any comments yet.