The Reading Room
My 3D Environments final from Spring 2021; a little library corner with Edwardian styled furniture. Modeled in Maya and ZBrush, textured with substance designer/painter, and rendered in Unreal Engine 4.
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Round of applause for our sponsors
Wireframe of the low-resolution geometry in Maya:
High-res sculptures from ZBrush:
Materials created in Substance Designer for this project:
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