Hardsurface models of a sci-fi drone and a historical car
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Hardsurface models of a sci-fi drone and a historical car

Thomas Proux
by Thomasprx on 21 May 2021 for Rookie Awards 2021

During my learning of Hardsurface modeling, I had a ton of fun creating those two assets. But what's the fun if the projects are never rendered? I then took the opportunity to go beyond modeling and bring them to life.

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Military Drone

Based on a concept by Andrew Bosley

During my learning of Hard Surface Modeling, I thought that modeling a drone could be a fun exercise. I then decided to turn it into a complete picture and textured the drone within Substance painter.

The rendering was done in Keyshot and comped in Photoshop.

1965 - Shelby Cobra 427

Modeling a historical car such as the Shelby Cobra and seeing how many details I could model without using normal maps was a very interesting experience.

The car was textured, lit, and rendered within Keyshot, with a little bit of comp in Nuke.


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