These are two of the most recent characters I've been working on in 2021 as part of a University project.
First up, The Boss. A proud owner of an evil mega-corporation and a collector of fine antiques.
With this model, I wanted to push myself into creating something realistic but with a fantasy element to the design.
All renders are in Ue4.
The high-poly sculpt
AXIS - The robot bounty hunter
Cool, calculated and stylish, not to mention the best in the galaxy.
Axis is another one of my characters I worked on for my final year at University. The goal was to design something agile and robotic and still add a distinct personality and charm to the character.
Sniper Model by Curtis Vincent - A group member on my university project
Rest by me!
Axis in Ue4!
I had a lot of fun creating his clothing in marvellous and adding to it in Zbrush
Although I found him challenging, I also enjoyed creating the early concept designs in Zbrush.
Thank you for viewing my entry!
you can find me on my Artstation here: https://www.artstation.com/lois_starkey
Or my on my Linkedin: https://www.linkedin.com/in/lois-starkey-8383241b8/