Combat Shotgun
Game-ready shotgun for post-apocalyctic or war games.
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Combat shotgun created for self-defense purpose in an outraged world where happinesss has dissapered due to food shortage and global conflicts.
Starting from a reference that I found in Pinterest, I begun this model whiling to do a modular shotgun dividing the model and also it's Uv cells in different objects to achieve that modularity.
Aiming in-game
The shotgun was modeled in 3Ds Max and Zbrush, textured in Substance Painter (with some corrections and few details added in Photoshop) and baked and rendered in Marmoset Toolbag.
The model with all the attachments and bullets has 40894 tris.
Different paints
Reference (credits to the author)
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