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Wanderers
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Wanderers

by sophiatan on 1 Jun 2021 for Rookie Awards 2021

An IP project done in my final semester in art school.

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The Story


Protagonist: Dashka

It all begins when a Form Six student named Dashka discovers a portal in her new school that takes her down a fantastical journey that seems to be the refreshing adventure she's been seeking at first, but quickly turns for the worst when she realizes that this new world wasn't a coincidental finding, and instead an ancient darkness that has been waiting to consume her.

In her exploration of this newfound world, Dashka finds remnants of previous wanderers and collects them as she goes. Before she even realizes it, she has no way of returning home and has to fight to survive as her environment unveils its true colors and turns hostile. But even with no prior combat experience, she finds that her survival instincts are a lot stronger than she thought, and she even manages to slay a creature with its own weapons. Through all her struggles, her only goal is to find a way home, and she might just be the first wanderer to do so.


Sketch & Color Exploration

The first round of sketches weren't working out due to the design direction not being very fleshed out. Her accessories leaned towards East Asian influences, which wasn't what I had intended. For the second round I collected more Southeast Asian references and integrated them into her design, and explored more layering as well. Her uniform is accurate to how actual Malaysian Form Six students dress. Back in my high school, they were the only students beside prefects who got to wear black school shoes and I always thought it was a really cool look.

Antagonist: The Ancient One

The creator of the strange world Dashka has wandered into. As its name says, they are an ancient being that has crossed countless dimensions, leaving destruction in its wake. The Ancient One has no definite motives, and simply wrecks havoc to fulfill their thirst for chaos. This world they've created is accessible through portals  located all over earth, and it entertains them to lure clueless humans straight into their deaths and mutating their bodies into bloodthirsty creatures.


It changes its appearance often, and currently it has taken the remains of a  victim that had come from Dashka's home country. A twisted attempt of a warm welcome for the new wanderer.




Sketches and Color Exploration

Initially, The Ancient One had the ability to cross the portal and enter reality. The plan was that they'd have two forms: one as Dashka's school teacher, and the other it's original form. The original form was supposed to be a student who had found the portal decades before Dashka did; The First Wanderer. But I ended up changing a lot of the story and explored a less human-like appearance for them. Overall, I tried to go for something that gave a sinister feeling.

Creature - Rangda Wanderer

The Rangda is of Balinese mythology, a demon queen of sorts that eats children. In this world, it is a mutation created by the Ancient One with a former wanderer. All creatures that roam the world used to be humans once, they too had wandered into the world like Dashka. Some lose their minds from being influenced by the Ancient One and easily turn into creatures. The stronger minded humans last longer, but it also means that they will be stronger as creatures. All part of the Ancient One's fun game.


Sketches and Color Exploration


The rough sketches had more human-like appearances. I initially wanted to show that the mutations had phases. The first one, for example, was an early stage mutation where you could still see the human appearance of the wanderer who'd been mutated. Ultimately, I settled the the more unhinged and creature-like design. When it was human, they preferred using swords in combat. Even as a creature, it seeks to collect more swords.



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