Vantage - UE4
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Vantage - UE4

Karolis Arbaciauskas
by xeometry on 19 May 2021 for Rookie Awards 2021

An automotive-focused project using the power of real-time rendering and Megascans.

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This was a personal project which started as a way for me to learn Unreal Engine after coming from a standard VFX pipeline and offline rendering. The experience was especially fun because I was able to incorporate my cinematography interests and VFX skills into the project with much more freedom, speed and efficiency.

The images above show a complete chronology of the project, from learning how to use Unreal Engine and setting up the shaders to making my own Blueprints and rendering animations.


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