Surfing Boy
A personal project. Responsible for all aspects including sculpting, retopologizing, uv mapping, texturing, grooming, and rendering.
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Surfing Boy is one of my personal projects I made in my senior year. The creation process involved ZBrush, Maya, Substance Painter, XGen, and Arnold. I tried different versions of the hair and outfits, and ended up with this version. The following display is the final result and some work process. Hope you like it! : )
Breakdowns:
Final render, wireframe and XGen guides, displacement, base color, roughness, and the texture details of the wetsuit.
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