Hi! My name is Noelia Arcos and this is my last work in Animum Creativity School.
I started this character in Zbrush with a basemesh and started blocking. Then I started to shape the clothes and the visible parts of the body. When I saw it correct I detailed it and started doing the retopology in Maya. For the texturing and backing i used Substance Painter.
I did the texturing of the hair with Hair Strand Designer and i created and putted the planes with Maya.
Concept art by Tobias Kwan