My beginnings in this exciting world
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My beginnings in this exciting world

Ilenia Di Maria
by IleniaDiMaria on 29 May 2021 for Rookie Awards 2021

Hi! I'm Ilenia and this is my first year in the Rookies. I would like to show you some of the projects I have worked on since I started studying in Butic the new school, a place where I have learned a lot; much more than I could have imagined of this fascinating visualization world.

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“I am always doing what I cannot do, so I may learn how to do it.”    Pablo Picasso

                                          1| THE GREEN BAR

                                                                      -Interior Visualization-

This was the first project I did in the course using 3ds Max and V-ray. For this job we had to choose one of the colors proposed by the school; I chose the green one, and I wanted to replicate a Temakinho restaurant in Milan. 

The main goal was to apply the theories I had learnt so far: modeling techniques, lighting and material configuration. Here I modelled some elements in the scene, the toughest part was to enrich the lighting.

3ds Max, V-ray, Marvelous Designer, Adobe Photoshop, Adobe After Effects

                                              - Render element used and light study -

                                                                          - Modelling -

                                             Yellow chair

                                                  Green tiles

                                                         Light

                                2| Mediterranean sunset

                                                                -Exterior visualization-

The aim of the second exercise was to learn how to use Forest Pack. There was only one rule: we had to include Alberto Campo Baeza's Grob House and merge it into nature.

Here, I let myself get inspired by my homeland, Italy, with its wild beaches and warm sunsets.

3ds Max, Forest Pack, V-ray,  Adobe Photoshop

                                                                               - Materials -

                                                                                 - Assets used -

                                                                           - References -

                                        3| Organic Modelling

This was a technical exercise to practice organic modeling and the ability to observe and reproduce a reference object.

Here the most difficult parts were modeling the leaves and finding the correct texture. Another challenge was to create the dirt properly.

3ds Max, V-ray, Z-brush, Adobe Photoshop

                                               4| Reschio Hotel

I wanted to replicate an interior scene of the Reschio hotel in Umbria (Italy), for a long time. This contest meant the needed opportunity to do so.

The hardest parts were finding the right light and recreating the texture of the bricks, where I even tried to model the bricks one by one.

The dining room table and chairs are assets from the library.

3ds Max, V-ray, Marvelous Designer, Adobe Photoshop


Special thanks to José Manuel Cuello Sáez for allowing me to use his statue.

                          Thanks for your time. I hope you enjoyed my work.


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