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Luck in the shadows
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Luck in the shadows

by PhoebeChan on 1 Jun 2021 for Rookie Awards 2021

This is my final project while I was in FZD School of Design. We were tasked to choose an old but interesting story to do concept art for. I chose the 1996 book: Luck in the shadows, a fantasy book set in the medieval times.

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(Above)    A blacksmith shop where the weapons and shields that the blacksmith make can be bought.

(Above)    The Skala market square where fresh seafood and produce can be found.

(Above)    An inn that the characters stay at during their travels.

(Above)    A Skala baker's wagon that is used to transport fresh baked goods to customers.

(Above)    The exterior of Cockerel inn, the place that Seregil owns and uses as his hideout.

(Above)    Seregil's hideout at Cockerel inn.

(Above)    A celebration of the new year at Sakor temple.

(Above)    Banquet at the hall of the Wolde mayor.

(Above)    The room of Nysander, the wizard that aids the main characters.

(Above)    The carriage of Lady Kassarie.

(Above)    The basement of Lady Kassarie where she and her supporters plot against the queen.

This is my process for creating pieces:

Obtaining of references that indicate the architectural style, types of furniture and the different materials that were used in the time period that I want my pieces to be in.

Sketching with the help of the references that I have collected.

Using 3d, create basic forms of the prop or shot that I want, referencing my sketches. Download any available 3d resources that I can modify or draw on top of instead of building the 3d for certain things from scratch.

Draw with the 3d below as a reference.

Add a greywash to the piece.

If time permits, add hue to the greywash.


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