Future Military Hangar
In Future Military Hangar, a damaged war mech is being repaired by remote drones next to the launch strip of a hidden base. Created in Blender, with Texturing from Substance Painter.
Future Military Hangar
Hi, everyone. I hope all of you are having a good year despite the current circumstances, and perhaps it's even given you a chance to work on your artistic skills!
It took me around three months to complete this project while also going through my last year of high school. I wish I could have spent more time on it, but you have to get things done sooner rather then later, although it feels like there's always something to be added or improved.
My Process
I started by drawing a simple concept for the entire scene and let it evolve from there. All of the models and textures were made using Blender. A combination of textures from Substance Painter and Blender make up the materials in this image. Compositing was done in Blender.
Left is before compositing right is after.
With the compositing pass I added glare and glow effects to the lights of the image and did some sharpening on the mech and drones in the middle using a cryptomatte mask to isolate them.
In addition, lens distortion, color changes, and vignette effects were added to draw the eye and make the image more appealing.
Left is before compositing and right is after.
Here is an early test render of the spark simulation used for the drones working on the mech.
Here are test renders from oldest to newest showing the progression. As you can see, there were quite a few versions. Please pardon the noise.
Here are some model renders of the Fuel Canister and Mech. Both models were baked from high definition meshes to lower, more efficient, models.
lit with a free HDRI.
Left is before compositing and right is after.
A particularly difficult part of the project was getting the lighting right. At first, I had a very different lighting setup and render. However, after receiving feedback I figured the lighting could be improved, and this is the final product.
Thanks for taking time to look through my project! I learned so much while making this and had a blast.
Good luck to all the other contestants!
Elliot J. Armstrong
Comments (0)
This project doesn't have any comments yet.