Duality Modular Metal Lantern House
A Modular Windmill Lantern House Created For A Isometric Game, Inspired By Metal Lanterns
A simple stylized fantasy Metal Lantern House inspired by old western metal lantern. I designed it to utilize a modular system to allow for numerous configurations using only a few pieces and to give the ability to animate parts for example the handle and windmill sail.
As for the kind of game it would be created for I designed it with the intended type of game would be an Isometric style game.
All Assets were modelled and UV unwrapped using Maya, Assets assembly, materials creation and beauty renders were done using Unreal Engine.
Windmill House Config
Tea House Config
Creating the Windmill Sail
^ Sail Frame Rough + Guide Template > Sail Frame Done
Core Assets
These are the core assets that the modular system is built around
^ Isometric View > Perspective View
Decorative Assets, Materials & Additional Examples
Materials
Left: Material set captured with an Isometric Camera. | Right: Material set captured with a Perspective Camera.
Additional Unreal Engine 4 Lantern Configuration Example
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