Dan Lipson
United StatesI want to push the look of CG art in new directions, beyond mimicry, exploring the inherent nature of the medium.
In undergrad studying computer science and informatics, I missed being a part of storytelling. After looking into animation and spending time with oil paints, I learned more about the entertainment industry. I helped me realized that there are opportunities to be a part of the storytelling process while staying rooted in what I love about traditional media, translating sight/observation and exploring the emergent properties of the artistic medium.
Learning: Gnomon
Skills: Autodesk Maya Mari Nuke Photoshop Substance Designer Substance Painter Vray XGen Zbrush
Expertise: 3D Animation Other Visual Effects
Rookie of the Year - Finalist
Excellence Award
Draft Selection
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Skipped Debut TBD
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Skipped Player TBD
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Skipped Contender N/A
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Leveled up to Rookie May 31, 2019
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Pro TBD