Davide Sasselli
United KingdomWork as a Organic Modeller in VFX production i'ts my goal.
I've always been a creative person. Since I was a child I just wanted to draw and create. Three years ago, before leaving my old jewellery designer job I had the idea to move in the 3D field, following a CG course at Bigrock School. My passion for the characters drived me to begin my career as 3d student and aspiring 3D Character Artist
Learning: Self Taught
Skills: Adobe Photoshop Arnold Renderer Autodesk Maya Keyshot Renderer Marvelous Designer Zbrush
Expertise: Visual Effects
Draft Selection
Rookie of the Year - Finalist
Rookie of the Year - Finalist
Excellence Award
Rookie of the Year - Finalist
Draft Selection
Excellence Award
Rookie of the Year - Finalist
Rookie of the Year - Finalist
Rookie of the Year - Finalist
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Skipped Debut N/A
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Leveled up to Player Mar 28, 2019
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Skipped Contender N/A
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Leveled up to Rookie Apr 05, 2020
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Pro TBD
• Experience
Oct 2019 -
Present